// Sliding routines by Harry Maugans http://www.harrymaugans.com

var timerlen = 5;
var slideAniLen = 550;

var timerID = new Array();
var startTime = new Array();
var obj = new Array();
var endHeight = new Array();
var moving = new Array();
var dir = new Array();

function slidedown(objname){
        if(moving[objname])
                return;

        if(document.getElementById(objname).style.display != "none")
                return; // cannot slide down something that is already visible

        moving[objname] = true;
        dir[objname] = "down";
        startslide(objname);
}

function slideup(objname){
        if(moving[objname])
                return;

        if(document.getElementById(objname).style.display == "none")
                return; // cannot slide up something that is already hidden

        moving[objname] = true;
        dir[objname] = "up";
        startslide(objname);
}

function startslide(objname){
        obj[objname] = document.getElementById(objname);
        var centrewidth = window.center({width:605,height:530});
		obj[objname].style.left = centrewidth + "px";//my bit
        endHeight[objname] = parseInt(obj[objname].style.height);
        startTime[objname] = (new Date()).getTime();

        if(dir[objname] == "down"){
                obj[objname].style.height = "1px";
        }

        obj[objname].style.display = "block";

        timerID[objname] = setInterval('slidetick(\'' + objname + '\');',timerlen);
}

function slidetick(objname){
        var elapsed = (new Date()).getTime() - startTime[objname];

        if (elapsed > slideAniLen)
                endSlide(objname)
        else {
                var d =Math.round(elapsed / slideAniLen * endHeight[objname]);
                if(dir[objname] == "up")
                        d = endHeight[objname] - d;

                obj[objname].style.height = d + "px";
        }

        return;
}

function endSlide(objname){
        clearInterval(timerID[objname]);

        if(dir[objname] == "up")
                obj[objname].style.display = "none";

        obj[objname].style.height = endHeight[objname] + "px";

        delete(moving[objname]);
        delete(timerID[objname]);
        delete(startTime[objname]);
        delete(endHeight[objname]);
        delete(obj[objname]);
        delete(dir[objname]);

        return;
}

window.size = function()
{
	var w = 0;
	var h = 0;

	//IE
	if(!window.innerWidth)
	{
		//strict mode
		if(!(document.documentElement.clientWidth == 0))
		{
			w = document.documentElement.clientWidth;
			h = document.documentElement.clientHeight;
		}
		//quirks mode
		else
		{
			w = document.body.clientWidth;
			h = document.body.clientHeight;
		}
	}
	//w3c
	else
	{
		w = window.innerWidth;
		h = window.innerHeight;
	}
	return {width:w,height:h};
}

window.center = function()
{
	var hWnd = (arguments[0] != null) ? arguments[0] : {width:0,height:0};

	var _x = 0;
	var _y = 0;
	var offsetX = 0;
	var offsetY = 0;

	//IE
	if(!window.pageYOffset)
	{
		//strict mode
		if(!(document.documentElement.scrollTop == 0))
		{
			offsetY = document.documentElement.scrollTop;
			offsetX = document.documentElement.scrollLeft;
		}
		//quirks mode
		else
		{
			offsetY = document.body.scrollTop;
			offsetX = document.body.scrollLeft;
		}
	}
	//w3c
	else
	{
		offsetX = window.pageXOffset;
		offsetY = window.pageYOffset;
	}

	_x = ((this.size().width-hWnd.width)/2)+offsetX;
	_y = ((this.size().height-hWnd.height)/2)+offsetY;

	return _x;
}